Sunday, 25 February 2007

I had to move stuff around again.

Well, my room is almost done (again). I got my sisters old sofa in here to chill out on only to find it puts me too close to the TV - about 2 feet away. Not really a problem for my older consoles, but a problem fro the Wii. It was just to close and the pointer function just kept losing itself. So I swapped the TV and PC around and I now have a 4 foot gap between the sofa and TV, the Wii pointer function is once again working fine :)

I've now also had a chance to start playing the Ocarina of Time again via the VC on Wii. It's amazing, it seems so much more vibrant then the original N64 version. That's not to say there isn't a couple of things wrong. First, and I'm not to sure about this one, the frame rate seems a bit off. It may be nothing. It could just be a case of having got used to the emulated NSTC version I have compared to the PAL original. After playing though to the 2nd dungeon it seems fine though.

The 2nd thing you can't get away from though is that there is no rumble support. Yep that's right, the Stone Of Agony will no longer work. Now there aren't many N64 games on the VC yet - there are 3 of them. Mario 64 which had no rumble, Mario Kart 64 which I never owned and have only heard so far about how it can't save the ghost data (come on Nintendo, if Sony can use virtual memory cards for PS1 games on the PS3 you can make virtual memory packs for N64 games on VC), and OoT, so it's hard to say how well the N64 is supported. I just want to know what the hell Nintendo think they are playing at! No rumble support!

How could they not manage to get this one right. There are a half dozen N64 emulators out on the web and all of them have pluggins that allow the rumble to be used, I know that the Classic controller doesn't have rumble ability but the Gamecube pad does, how could Nintendo not put in a feature that a bunch of people coding at their homes have managed to replicate for use on any rumble enabled control pad?

Overall I'm happy with my first VC purchase, but it is a bit dishearting that the official Nintendo version can't in fact match up to the versions you can find on the web for nothing. Yes the VC looks and sounds great, but it just feels a little incomplete.

On to other matters. for all those out there who'd love to have there Mii on their PC there are only 3 ways to really go about it. Photograph you TV (very tricky), transfer you Mii via bluetooth (very tricky) or use this website www.miieditor.com (very easy).
I've seen flash Mii editors before but quite frankly they have been awful. This one however faithfully recreates the Mii interface on the Mii with all the same options. It can even save the binary file that the Wii uses to store Miis so you transfer you creations to you Wii if your wanted too :D

Right, time to get back to gaming - I have a couple of hard choices to make though. I've been wanting to play OoT again for a while now and I'm happy that it finally came out on VC, it's just a bit unfortunate that Final Fantasy XII got posted though my door on Friday as well. Not to mention the fact that I've also got back into playing the Silent Hill and Resident Evil series too.

I need more time in the day.